Home Space
The Home Space was our take on a main menu screen in VR: a central hub where users could create, share, and watch interactive 3D shows.
Hand Menu
The Hand Menu allowed people to select a 3D environment and add assets like characters and props with an intuitive drag and drop mechanic.
Puppeteering
Embodying characters was a magical part of the Mindshow experience. Our motion capture technology used inverse kinematics to enable anyone with a VR headset to perform scenes using their body and voice, democratizing the creation of 3D animation. When users moved their arms, the character moved their arms. When users spoke, the character opened their mouth. Users could even change their character’s facial expression by swiping their thumb to shift between four different emotions.
Tool Swapper
The Tool Swapper allowed users to interact with the Hand Menu and assets in the world. Some of the core tools included moving, rotating, and deleting assets; embodying characters; and filming the scene with a virtual camera. The first iteration used a radial menu that heavily relied on the VR controller’s unreliable touch pad, which proved difficult for new players.
After receiving user feedback, we changed the design to incorporate gestures and physical buttons instead of the touch pad. We also evolved the vocabulary of “tools” to “toys” to make it more playful and interactive.